Contact Faculty Members
Further information on faculty research areas can be found in the Faculty and Research pages on our website.
Further information on faculty research areas can be found in the Faculty and Research pages on our website.
Computer Graphics and Visualization, Physically-based Modeling and Rendering, Global Illumination
Security, Compilers and programming language implementation, Compiler Tools, System software
Biometrics and Cybersecurity, Machine Learning, Information Fusion, Privacy and Security, Digital Human, Smart Society, Image Processing
Social computing, Inclusive design, Human-Computer Interaction, Computer-Supported Cooperative Work
Artificial Intelligence, Machine Learning, Computer Vision, Computational Neuroscience, Biomedical Data Analysis, Applied Machine Learning
Creativity Support Tools, Computer-Supported Cooperative Work, Human-Computer Interaction, Information Visualization
Biomedical data analysis, Medical image analysis. Computer vision, Bioinformatics. Comparative transcriptomics
Privacy, Security, File Systems, Networks, Distributed Systems, Performance Evaluation, Social Impact of Computing, Usability, Cryptography, Combinatorics, Graph Theory, Computation
Modeling and analysis of plant development, Computer graphics. Computational morphodynamics, Procedural and geometric modeling
Computer graphics, Geometric Modeling, Interactive Games and Graphics, 3D Imaging and Modeling, Scientific Computations
Human-robot interaction, tangible user interfaces, computer game interfaces, virtual and mixed reality, human-computer interaction
Network control principles in neuroscience, Topology and geometry of brain networks, Network neuroscience
Software evolution, reuse, and design; empirical software engineering; aspect-oriented programming
Peer-to-Peer networks, System design and development, Network algorithm and protocol design
Information visualization, social computing, new media, and human computer interaction
Randomized Algorithms and Data Structures, Computational Complexity, Theory of Distributed Computing
Computer Games, Serious Games, Immersive Technologies, Virtual Reality, Artificial Intelligence, Human-Computer Interaction